cr88192 wrote:

> hmm, sort of like packages in cl maybe. sadly the other 3 don't really have

> a similar capability normally.

> my project can do similar by having all the code for a "package" share a

> certain top level environment, and the environment is used for interaction

> with the package.

> I had made ':' be a kind of reader macro that expands to forms that look

> inside of the enviroments and can access fields.



Sounds much like what I was working on.



> > As if it matters anyway.

> 

> probably not.



Indeed. 



> > A NT told me that and I found it acceptable. They will leave you alone

> > once you're happy (for another reason).

> 

> what I would have wanted was for my girlfriend to spend time with me, but

> asking such would have taken away from her fun.



Good point. What is your solution?



> well I guess.

> I had been thinking and was able to figure out what was probably going on

> (mostly consisting of emotional attachment to thoughts and trying to attach

> similar emotions to what was being advertised).



Hard to say when I don't know what commercials are you talking about.

The local ones often just include a simple word or semantics game, which

catch my attention and can make me smile, but not buy the product of

course.



> >> well, school has been my experience. and often they will not even give my

> >> time to think before they just start grabbing crap and sticking it

> >> togther in stupid ways...

> >

> > What do you mean under "stupid ways"?

> 

> well, for example just grabbing what resources were provided and taping

> them together. for example trying to make a tower as tall as possible and

> they think (why not tape a bunch of straws together to make a base),

> without much though on the amount of resources or how their actions will

> effect the end result.



Well that's a kind of a project where these things are possible. I

understand your missery then.



> > The thing is that I was trying to proove you wrong, because the

> > cooperation I have with my coworkers currently, is basicaly the thing

> > keeping my out of my depression right now and yet I notice you're

> > completely right and that all what you have mentioned is true for my

> > group too. I'm confused.

> 

> I don't mean to cause stress or anything.



You're not good at clearing up things either. =P



> I had mostly figured along the lines of people tampering with source

> outside what they are working on, making badly written code, ...

> for now I work on my own as I can more control the design of my project.



I never check source, only preformance. And that is often much better

than the alternative, which is nothing.



> I do that sometimes, I don't really understand it but sometimes I write/say

> things that seem understandable to me but not others...



If you had a brain-twin, would he understand this? I have one such

friend and write sentences on occasions that even I could not understand

(that shows as he cannot understand those).



> > I generaly can't draw because my hands are too shaky for that (it's hard

> > for me to pull a straight line). This is said to be a side-effect of

> > typing so much at such an early age as I did.

> 

> my fine motor control is also not great, but I seem to do ok with drawing

> if I can imagine what I want to draw. I am best with shading as errors are

> not as apparent.

> compared with others though my skill is quite bad.



Another thing we might have in common then.



> > LGP? Link Gramar Parser?

> 

> I am not sure, maybe (as I am not really fammiliar with the term). the

> language used particles for gramatic functions and I tried to make the

> rules strict enough to where it could be parsed. it also used a uniform

> ending system similar to esperanto, but it was kind of redundant along with

> the particles. the word order and sentance structure were also indicated,

> as to try to make it parsable. I had also did things to make the particles

> stand out (in a later version), they were based on an initial/final system

> (similar to chinese) compared with the words (which were syllabic). a

> problem was that the design would be cumbersome in some cases, and I didn't

> really think it could be useful.



Aha, I see. You formed a language of your own. Not a particulary

functional act, considering the number of languages up at the current

time.



> > I'm always on the lookout for possible cooperation (to make sure nobody

> > is reinventing the wheel). What about this project?

> 

> I am writting a scheme based os. I currently have a basic kernel and scheme

> system and am generally working on some things (mm/persistence stuff,

> generally trying to make a better interface between scheme and the rest of

> the system).

> there are still a few things missing from the basic scheme system, but they

> are less important right now (ie: r5rs macros, but I don't really like the

> r5rs macro system all that well...).

> in some ways I am comming to dislike scheme (though in other ways I dislike

> cl). there doesn't seem to be a clear alternative, so I continue to use

> scheme.

> there are also getting to be dependancies between stuff that I don't really

> like, but the only real fix would be to split the scheme system into 2

> layers (the lower would be more responsible for system stuff, the upper for

> language stuff...). this might help but I am not sure how much and don't

> really want to go through the effort right now...



Aha, nothing compatible then. I'm working on an 'Internet Operating

System' (ICI), a mass of computer programs that manage cyberspace. Right

now it's working quite well. We use many many many seperate programs,

each forming a layer of it's own and all are connected with two database

formats.



> > LOL. But natural language IS a functional language! It's just that it

> > has a general scrambling factor to make sure it can survive slight

> > defects (much like a modem); it has to be scarped clean of junk before

> > processing, that's all.

> 

> yes, but it is not so structured or flexible and there is lack of clear

> evaluation semantics... also the structure is too cumbersome/unorganized to

> use for programming.



No, no, no. Natural language is just fine for everything. You just need

a good parser first.



First, take commands out of it; that's easy, dogs can do it. Second,

sequence up the natural language to produce a sequence of commands.

Third, call that a program. Simple enough?



> well, probably, or some other reason.

> my language design was more designed based on frustration with

> english/other natural languages. similar goes for though pattern which I

> also find difficult when trying to deal with people.

> I had figured if people were tought to speak and think with certain

> semantics that both people would be easier to interact with and might be

> more competent at math/programming.

> 

> this is probably asking too much though...



I hate natural language myself. However, I am reasonable enough not to

expect the world to adapt to me... or well most of the times I don't...



> >> I once tried to explain their behaviors by writting it out as a form of

> >> pseudocode, but that didn't really help...

> >

> > I used to do that and it worked; I've succesfully simulated part of

> > their general behaviour on a computer program. What were your attempts

> > like?

> 

> I tried to write down some stuff, then realized that I still didn't

> understand their behaviors well enough to write it down.



Then write down the results and work out the code. Hmm, uh-oh, sounds

like backtracking again. It might fail.



> >> I have allways disliked myself based on how I am, but thinking about it I

> >> dislike the way they are far more...

> >

> > Funny. =P

> 

> no real response...



I didn't mean to say anything of content.



C'ya!



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