cr88192 wrote:

> CyberLegend aka Jure Sah wrote:

> > Good point. What is your solution?

> 

> we rarely go to parties, so it is not a problem very often. next time I

> will try not to have a problem with it...



Good luck with that.



> well, advertising using actors (often trying to portray commedic scenes),

> or people that talk with excessive amounts of emphasis is common.

> "this revelutionary new product will change your life!!!" type crap...

> there are also lots of commercials with black people flogging off stuff

> with "funky beats" playing in the background, or with annoying little kids.

> another style is showing the actors acting completly incompetent to

> emphasise how easy the product is to use (like people trying to crack an

> egg then dropping it on the floor), or someone trying to flip a pancake and

> then flipping it into the bowl of batter and then knocking the whole thing

> on the floor.



Ah I know those yes. The harsh commercial ones. They've died out on

local TV stations, people hate them. They're real imported stuff.



> > Well that's a kind of a project where these things are possible. I

> > understand your missery then.

> 

> I wonder if coding projects would be different...



In my coding project, we each do our own good on self-innitiative in

seperate programs and then make them compatible on request. It seems to

be working ok and we do not have much problems so far.



> > You're not good at clearing up things either. =P

> 

> hmm?



Nevermind. This is best forgoten.



> > I never check source, only preformance. And that is often much better

> > than the alternative, which is nothing.

> 

> well, I like clean source and consistent design. that is what I try to

> produce and I hope that maybe my project will help either me or others

> write simpler and cleaner code (though "one can write fortran (bad c) in

> any language", I hope it is more difficult).

> 

> if anything my efforts add to my code base which might be useful in writing

> future projects (yes, I figure a gc, scheme vm, maybe persistent store...

> might be useful in other projects as well).



My design was to maximize flexibility in the first place, so everything

is optimized to be available and easy to use for all coders. Basicaly no

such thing as clean source in it.



> I don't have one so I don't know...



Ok.



> usually they don't seem ambiguous and the grammer seems correct, yet people

> don't seem to understand them...



That is because you're asuming some things in it are obvious when they

are not to everybody. It's a stressfull thing to debug such a sentence

then.



> > Aha, I see. You formed a language of your own. Not a particulary

> > functional act, considering the number of languages up at the current

> > time.

> 

> well, I got bored and started working on other stuff.



I hope you keep that stuff in archives, because there is always a time

when you'll have the resources to check back and use what you wrote.



> > Aha, nothing compatible then. I'm working on an 'Internet Operating

> > System' (ICI), a mass of computer programs that manage cyberspace. Right

> > now it's working quite well. We use many many many seperate programs,

> > each forming a layer of it's own and all are connected with two database

> > formats.

> 

> I don't really understand what such a system would be or how it would

> work... is it a distributed environment or a load balancer or something?...



A distributed environment in a way, but it's flexible to the max,

decentralized and looks more like a method to let computers communicate

better than a real functional environment. It's quite powerfull so far,

because it's communications engine (ICSA) includes encryption and

dynamic IP support and it's function manager supports any number of

plug-in programs.



> I once designed a game engine that would allow large distributed

> environments and other cool features, but gave up (as it would require

> things I am just now starting to write for my os...). really my os and my

> game engine were technically similar (though there has been some design

> drift, but the os was originally built mostly from code borrowed from the

> game engine). (there is only one project, I am just not totally sure what

> it is yet).



Before my ICI, there was a game called Terminal, which had a simulated

network of computers that had a little built-in NLU abbility and cycled

simple on-the-run-reprogamable programs to make good virtrual packmates.

ICI is simply the next step (Terminal was in DOS, ICI is in Windows).



> > First, take commands out of it; that's easy, dogs can do it. Second,

> > sequence up the natural language to produce a sequence of commands.

> > Third, call that a program. Simple enough?

> 

> it would be very much like the beast that is shell scripting, and it would

> be difficult to have functional semantics (as commands imply an imperative

> language).

> 

> condsider an attempt at:

> (define (fact x) (if (zero? x) 1 (* x (fact (- x 1))))

> the factorial of x is 1 if x is zero otherwise it is x times the factorial

> of x minus 1.

> this is not a clean translation...

> 

> managing recursion, tree structure, or even block structure is difficult in

> english (with the third being the easiest of the 3).

> 

> I would not even try to say most of the things I imagine as I doubt they

> are speakable...



That doesn't matter. As long as the user can talk to the machine, all

that will no longer be required. Of course I'm not saying all computers

should use NL in shell; this is just one of the options. My ICI for

example, internaly uses ICI variables enabled command scripts.



> > I hate natural language myself. However, I am reasonable enough not to

> > expect the world to adapt to me... or well most of the times I don't...

> 

> well, I can't really expect the world to adapt to me either. it is annoying

> really.

> 

> thus I just complain about it and work on stuff I can do.



This is a good place for such yes. But eventualy you could get around to

removing the reason for you to complain.



> (I think my stress level has gone up, I have the stressed feeling right

> now...).



True. We are not exactly compatible. That's those two personality types

where yours is comparable to a cat and mine to a dog, we'll never get to

agree in the end, but we can still exchange info.



C'ya!



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